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Old Mar 17, 2010, 05:47 PM // 17:47   #81
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Originally Posted by Kaleban View Post
[...]
"Common Sense is the Least Common of the Senses".

I know I shouldn't bother, since you will probably not understand anyways, but I have nothing else to do while I wait for someone else, so, let's give you 5 minutes of my time:

- BG can be played in both single and multiplayer. When you play in single player, there are NEVER other players, when you play in multiplayer, when the game is done, it is done you can export the character to BG2, but you cannot continue playing that game. You may start the game again with the same character, but you can't continue the game. The game ended. In GW, when you come from an instance, you may find other players in outposts. Even if you can play 'alone' in instances, you are never the only one connected to the servers and playing the game, so it's never a single player game. While in single player, it doesn't matter if you use a cheat code to generate unlimited Superior Vigor runes and sell the to the trader. No one else is affected. If anything even remotely like that is possible in multiplayer, other players are affected, even if you don't see them, and the game doesn't end. The game continues on, and on, and on, until they close the servers, or until the end of the world in 2012. Whatever comes first.
- GW is not designed in that way. You can't compare NWN and GW. Even when NWN can and has massive multiplayer capabilities and has persistent worlds, most of them require unique characters used in those servers. Characters that you can't bring to other worlds. In GW, each character can go anywhere, anytime. And mods require legal changes and control that would limit the game coverage. You should try asking a community manager of any game.
- I'm a completionist myself. I had 99% of the map revealed in Tyria even before the Cartographer titles existed. I did that because I had fun exploring and enjoyed the scenery. NOT TO FILL A BAR. The bar didn't even existed. People were getting to level 20 in pre-Searing way before they added the LDoA, just for the sake of it, or to show off they high level, NOT TO FILL A BAR. Completionists have fun. Bar fillers don't. They are just zombies, zombies that eat high numeric values instead brains. Zombies don't have brains, and you need brains to have fun.
- That woman is sick both in mind and body. And any decent doctor would advise against what she is doing, and those enabling her should be ashamed of themselves. Just because someone did something that doesn't mean it should be done, or that it's right. That's VERY BASIC common sense.

There is intolerance, and then is lack of common sense.
If some guy wants to rape my daughter and I'm against that, I'm not intolerant against daughter rapists. I'm against harm being done to my daughter.
If some guy wants to fill a bar and expect everyone to behave just like them, I'm not intolerant against bad fillers. I'm against me having to play like them.

So, if I say "I play, therefore I fill bars. But not the other way around! ". I mean that "I play, therefore I fill bars".
And you are welcome to do as I do. Since I found it way more fun that shackling myself to a filling bar.
You want to just fill bars? Suit yourself. You can go hammer your head against the wall for I all care. I'm just giving advice, not ordering around.

So, as Charles Foster Offdensen says: "For the record, I tried."

Last edited by MithranArkanere; Mar 17, 2010 at 05:52 PM // 17:52..
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Old Mar 17, 2010, 06:03 PM // 18:03   #82
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Saw SC make people into flipped out ecto bots. Not sad to see it go away.

I played for a long time filling bars, then wondered if I had gone completely mad and quit.

Problems of GW can only be solved by GW2, which either I or my grandchildren will play some glorious day.
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Old Mar 18, 2010, 08:00 PM // 20:00   #83
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Quote:
Originally Posted by MithranArkanere View Post
"Common Sense is the Least Common of the Senses".

I know I shouldn't bother, since you will probably not understand anyways, but I have nothing else to do while I wait for someone else, so, let's give you 5 minutes of my time:
Oh thank you for your five minutes, you're so magnanimous... /sarcasm

Quote:
- BG can be played in both single and multiplayer. When you play in single player, there are NEVER other players, when you play in multiplayer, when the game is done, it is done you can export the character to BG2, but you cannot continue playing that game. You may start the game again with the same character, but you can't continue the game. The game ended. In GW, when you come from an instance, you may find other players in outposts. Even if you can play 'alone' in instances, you are never the only one connected to the servers and playing the game, so it's never a single player game. While in single player, it doesn't matter if you use a cheat code to generate unlimited Superior Vigor runes and sell the to the trader. No one else is affected. If anything even remotely like that is possible in multiplayer, other players are affected, even if you don't see them, and the game doesn't end. The game continues on, and on, and on, until they close the servers, or until the end of the world in 2012. Whatever comes first.
Again, you've let the point fly completely over your head. The only effect the multiplayer component of GW has is trading for gear. A person could spend their entire GW career playing nothing but single-player with H/H. Functionally, this is NO different from a completely single player game. Even if there are others connected to the server, if you're not playing with them, then you're not "multi-playing." Basically every player is their own island. Just because others are connected means nothing to the player playing alone. If you can't understand this basic premise, then you're ignorant of the issue entirely.

Quote:
- GW is not designed in that way. You can't compare NWN and GW. Even when NWN can and has massive multiplayer capabilities and has persistent worlds, most of them require unique characters used in those servers. Characters that you can't bring to other worlds. In GW, each character can go anywhere, anytime. And mods require legal changes and control that would limit the game coverage. You should try asking a community manager of any game.
Now you're confusing semantics with reality. Each NWN server is its own game basically, just as GW is its own game. You can't take a GW character into Dragon Age for example. You're confused over the issue of scale.

Quote:
- I'm a completionist myself. I had 99% of the map revealed in Tyria even before the Cartographer titles existed. I did that because I had fun exploring and enjoyed the scenery. NOT TO FILL A BAR. The bar didn't even existed. People were getting to level 20 in pre-Searing way before they added the LDoA, just for the sake of it, or to show off they high level, NOT TO FILL A BAR. Completionists have fun. Bar fillers don't. They are just zombies, zombies that eat high numeric values instead brains. Zombies don't have brains, and you need brains to have fun.
For someone who advocates tolerance, you sure are not. Bar-fillers have fun, as you said yourself, for the sake of it. I could contend that someone who maps all of Tyria without any sort of recognition is crazy, but I won't because to each their own. To call someone a zombie just because their playstyle is not the same as yours is the height of intolerance and arrogance.

Quote:
- That woman is sick both in mind and body. And any decent doctor would advise against what she is doing, and those enabling her should be ashamed of themselves. Just because someone did something that doesn't mean it should be done, or that it's right. That's VERY BASIC common sense.
No. again you're confusing your opinion of what's right with objective reality. The woman may garner a reality television show, make millions of dollars and then make more by losing the weight, which one woman is already doing on Lifetime I believe. So your "basic common sense" only applies to your highly skewed perception of morality, which in itself is flawed because you're basing THAT on subjective opinion.

Quote:
There is intolerance, and then is lack of common sense.
If some guy wants to rape my daughter and I'm against that, I'm not intolerant against daughter rapists. I'm against harm being done to my daughter.
If some guy wants to fill a bar and expect everyone to behave just like them, I'm not intolerant against bad fillers. I'm against me having to play like them.
And yet this directly contradicts your zombie statements above. You ARE very intolerant of others. Also, your daughter rapists example is highly flawed, since filling bars doesn't affect anyone but the player, whereas your example invokes an exterior force causing change in your life. Neither relate to the other. You should probably study logic and reason before engaging in such flawed premises and conclusions.

Quote:
So, if I say "I play, therefore I fill bars. But not the other way around! ". I mean that "I play, therefore I fill bars".
And you are welcome to do as I do. Since I found it way more fun that shackling myself to a filling bar.
You want to just fill bars? Suit yourself. You can go hammer your head against the wall for I all care. I'm just giving advice, not ordering around.
But according to the rest of your post, you're casting judgment on all those who play just to fill bars, which is fine if that's what they enjoy. Perhaps you should stop and think about the contradictory nature of your stance before posting?

Quote:
So, as Charles Foster Offdensen says: "For the record, I tried."
And failed, miserably. And your "try" was built on false premises, flawed logic, and intolerance of others.
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Old Mar 18, 2010, 08:05 PM // 20:05   #84
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More weapon and offhand shield skins keep games alive
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Old Mar 18, 2010, 09:23 PM // 21:23   #85
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Originally Posted by Shuuda View Post
Surely if you resorted to farming to make money you couldn't be skilled in any significant way.
This is stupid. You stereotype people who farm for money unskilled. So you're saying people who resort to farming for money can't be skilled? What should they do then? Power trade? Perhaps maybe have a full team of 8 players repeatedly beating the shit out of the same dungeon over and over? Oh wait that's farming too never mind. I know! We should all PvP and win. That can't work either. Can't have everyone winning without someone losing.

If everyone took your advice and say for example we all went out and started power trading instead what exactly would we be power trading for? There are no farmers. It's the farmers who introduce "gold items/platinum" into the economy. Power traders don't create squat for no one. Only thing power traders do is move money/items around with a commission. This is merely an example and power trading was the first thing at the top of my head. The principle is there.

If you're not farming whether it be solo/duo/full team you're not contributing anything to the game. You're just piggy backing off of someone else' hard work and profiting off of it. Whether you choose to play or not will make no difference since your impact on the game is non-existent. No one will notice you've left. Where as if farmers stopped farming, I can assure you the whole community will take notice. You need farmers more then farmers need you. They are the bottom of the GW food chain and they provide a foundation for everyone.

Quote:
Originally Posted by Shuuda View Post
Of course, anyone who knows anything about GW can understand the need for skill nerfings.
That wouldn't be you.

Last edited by byteme!; Mar 18, 2010 at 09:50 PM // 21:50..
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Old Mar 18, 2010, 09:36 PM // 21:36   #86
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Look at you, acting all serious about how important you are. I bet you're so proud. By the way, who said anything about power trading?

Quote:
That wouldn't be you.
Well your face is ugly!

Last edited by Shuuda; Mar 18, 2010 at 09:41 PM // 21:41..
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Old Mar 18, 2010, 09:40 PM // 21:40   #87
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Originally Posted by Shuuda View Post
Look at you, acting all serious about how important you are.
I'm important? Is that what you got out of my post? Awesome.

I don't farm for money either. I'm a dirty rotten scumbag who profits off of other people's hard work too.

Thanks for the reminder that I'm important. Damn straight.

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Well your face is ugly!
Know me before you blow me.

Last edited by byteme!; Mar 18, 2010 at 09:43 PM // 21:43..
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Old Mar 18, 2010, 09:46 PM // 21:46   #88
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Originally Posted by byteme! View Post
I'm important? Is that what you got out of my post? Awesome.

Btw I don't farm for money either. I'm a scumbag who profits off of other people's hard work too.

Thanks for the reminder that I'm important. Damn straight buddy.
Aww, that's cute.

By the way, why did think that my advice involves power trading at all? You're a big meanie to put words in my mouth like that.
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Old Mar 18, 2010, 09:47 PM // 21:47   #89
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Originally Posted by Shuuda View Post
Aww, that's cute.

By the way, why did think that my advice involves power trading at all? You're a big meanie to put words in my mouth like that.
Read again. In case you miss it a second time. Reread. Power trading was an example. I could've used anything. I did say that did I not? Your running out of plausible arguments. Lunch break is over. Thanks for the amusement.

Last edited by byteme!; Mar 18, 2010 at 09:51 PM // 21:51..
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Old Mar 18, 2010, 10:24 PM // 22:24   #90
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Originally Posted by byteme! View Post
Read again. In case you miss it a second time. Reread. Power trading was an example. I could've used anything. I did say that did I not? Your running out of plausible arguments. Kthxbye.
What you said was:

"If everyone took your advice and say for example we all went out and started power trading instead what exactly would we be power trading for?"

You're using an example that really isn't the kind of advice I'd give. The answer to that question is "Don't know, don't care". The notion of amassing wealth in a game like GW makes no real sense in the first place. Why do something that take no skill and gives no real reward.

I am curious however, since when was my arsing around considered arguing?
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Old Mar 20, 2010, 12:06 AM // 00:06   #91
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Even when NWN can and has massive multiplayer capabilities and has persistent worlds, most of them require unique characters used in those servers. Characters that you can't bring to other worlds.
Wrong, you can save your character from an online NWN persistant world and take it with you to any other online or offline persistant world of NWN that has "no restrictions". I did this numerous times by saving my character and stats from one world and porting them over to another. Mainly because every world uses DnD 3.0 rules and thus everything will port. From character attributes to classes and artwork. Most restrictions applied to how you could or had to "roleplay" on other severs but nothing to do with attributes or rules of dnd 3.0 Some others merely had level restrictions but once again no stat or attribute restrictions of the dnd 3.0 rules beyond the level restrictions of them.
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Old Mar 20, 2010, 01:24 AM // 01:24   #92
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ANET owes me nothing for the hours of game play I have gotten. I play GW mainly for the RPG aspect of the game and that is where my main complaint with GW arises. It may be because ANET really never intended GW to be an RPG, but the CORPG they envisioned. The RPG rewards from chests and kills never seemed to progress as the game did. I like an RPG that has the ability at any time to get a rare drop and GW just has never seemed to have that. There is no blame being pointed here as it could have been me thinking the game was one thing and it really wasn't. Anyways, DAMN you GW you have hooked for almost 5 years. The only thing that has kept interested longer is my wife.
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Old Mar 20, 2010, 03:38 AM // 03:38   #93
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anet killed the fun


seriously in my guild I even took a 2 year hiatus from guild wars and we're all burned out as hell and considering just doing PvP or quitting
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Old Mar 20, 2010, 05:56 AM // 05:56   #94
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Why cant you people just leave britney alone??????????????
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Old Mar 20, 2010, 07:10 AM // 07:10   #95
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Let's make a new guild name!

Anet Killed The [Fun]
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Old Mar 21, 2010, 05:14 PM // 17:14   #96
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*Taps microphone* Hello,

I have been playing for over 3 years. And while I only started using SF with in the last year I do not have a probelm with them removing its power as long as they did the same to the other super builds 600/smite and the like. I remember when I started I could find people alot more in the misc outposts and H/H wasn't as needed. As a game ages it has ups and downs. I do not think GW is dead per say just starting to wind down, especially as GW2 will be out relatively soon.

Yes some people fun was killed, but it also opened up areas for others to have fun too in a group like the original UW/FOW.

Anet cannot make everyone happy they try their best. Some don't like their actions I'm sorry but thats just your opinion. They do their best to make sure the fun is for everyone. They will never be able to make everyone happy but they do try what do you do but QQ. They have a small Live group as to opposed to whet they used to have cut them slack and let them do their job. Maybe they wern't able to keep up with their expansions, so what stuff happenes you act like you've never broke a promise cause something else prevented it, it happeens in life. I'll say it again Appreciate what they do and try to do, they could have just ended the game after GW:EN and aything you had at the time would be your HoM. And you could have been doing nothing while waiting for GW1. Appreciate their work. You're not paying a subscription.

With the exception of not being able to get the Deep on my Paragon (I'm a completionist she is my title monger)) I don't have any regrets about GW. It's a game don't take it too seriously you'll get an ulcer.


Basically people complain too much. Appreciate the work someone else has been put into a great looking game and great bussiness model. I know I do everytime I see GW and see other Free games or trial versions the quality is unmistakeable.
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Old Mar 22, 2010, 02:01 AM // 02:01   #97
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Originally Posted by Shemsu Anpw View Post
Yes some people fun was killed, but it also opened up areas for others to have fun too in a group like the original UW/FOW.
Just wanted to point out that you could do that before. They didn't "open up" anything.
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Old Mar 22, 2010, 10:08 AM // 10:08   #98
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Just wanted to point out that you could do that before. They didn't "open up" anything.
Not to mention the whole "more groups" thing was entirely false to begin with. Dungeon outposts are pretty much empty on non-z quest days. ToA had "more people", but mostly because it now takes 30 minutes of LFG and figuring out groups only to fail because its a pug. I wonder how long it'll be before people just think that those areas are just as worthless as DoA.
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Old Mar 22, 2010, 01:20 PM // 13:20   #99
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Guys, guys, guys. Let's be honest here.

Some people had fun SCing. So yes, their fun was affected.

When certain options exist that make all other options completely worthless, that affects other players, because it forces them to either run the overpowered build or suck, neither of which is fun in the case of many players. So, yes, overpowered builds do affect other players, and the fun of those players. As an example, my dervish was not nearly as fun once I discovered that the class was worthless.

The debate here should not be over whether the fun of certain people has been affected by the nerfs (every update affects someone's fun). The debate should be over which group is more important: the group that wants to farm stuff quickly, or the group that wants balance.
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Old Mar 22, 2010, 01:35 PM // 13:35   #100
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once you get into SC, or farming you have already stopped playing the traditional Guild Wars. You started playing the "Grind Wars" expansion pack where it is all about banging your head against a wall to get money, buy items and show them off.

If you earn 10k/h fair and square, or if you earn 100k/h trying every trick in the book does not matter, the result is the same. The game you play is the same. It is not PvE, it is not PvP, it's Bling vs. Bling. You fall for that and you gametime spikes, because unlike the main story line, there just is no end to this mode.

Assuming that there would be a "skill balance" which brings those Bling-Players back together with the rest is outlandish. The bling brigade will always insist on playing that one build which is faster. Those player who are not part of this scene will always hate them. Much like the ongoing conflict between PvE and PvP players in the early days, ArenaNet is caught in the crossfire of this conflict between Blings and Non-Blings.
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